@startuml
sprite $square_up_right [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000012222222222222222222222222210000000000
00000003BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB30000000
0000005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF6000000
000002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF200000
000009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00000
00000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE00000
00000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000
00000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000
00000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000
00000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000
00000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000
00000EFFFFFFFFFFFFDBBBBBBBBBBBBEFFFFFFFFFFF00000
00000EFFFFFFFFFFFA00000000000001FFFFFFFFFFF00000
00000EFFFFFFFFFFF400000000000000DFFFFFFFFFF00000
00000EFFFFFFFFFFF800000000000000DFFFFFFFFFF00000
00000EFFFFFFFFFFFF50000000000000DFFFFFFFFFF00000
00000EFFFFFFFFFFFFF5000000000000DFFFFFFFFFF00000
00000EFFFFFFFFFFFFFF400000000000DFFFFFFFFFF00000
00000EFFFFFFFFFFFFFD100000000000DFFFFFFFFFF00000
00000EFFFFFFFFFFFFD1000000000000DFFFFFFFFFF00000
00000EFFFFFFFFFFFD10000000000000DFFFFFFFFFF00000
00000EFFFFFFFFFFD100000000000000DFFFFFFFFFF00000
00000EFFFFFFFFFD1000000000000000DFFFFFFFFFF00000
00000EFFFFFFFFE10000000004500000DFFFFFFFFFF00000
00000EFFFFFFFF90000000004FF50000DFFFFFFFFFF00000
00000EFFFFFFFFD000000004FFFF5001FFFFFFFFFFF00000
00000EFFFFFFFFFC0000004FFFFFF97DFFFFFFFFFFF00000
00000EFFFFFFFFFFC00003FFFFFFFFFFFFFFFFFFFFF00000
00000EFFFFFFFFFFFC004FFFFFFFFFFFFFFFFFFFFFF00000
00000EFFFFFFFFFFFFEBFFFFFFFFFFFFFFFFFFFFFFF00000
00000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000
00000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000
00000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000
00000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF00000
00000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD00000
000007FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF700000
000000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD000000
0000002DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD2000000
000000005ACCCCCCCCCCCCCCCCCCCCCCCCCCCCA600000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_SQUARE_UP_RIGHT(_alias) ENTITY(rectangle,black,square_up_right,_alias,FA6 SQUARE_UP_RIGHT)
!define FA6_SQUARE_UP_RIGHT(_alias, _label) ENTITY(rectangle,black,square_up_right,_label, _alias,FA6 SQUARE_UP_RIGHT)
!define FA6_SQUARE_UP_RIGHT(_alias, _label, _shape) ENTITY(_shape,black,square_up_right,_label, _alias,FA6 SQUARE_UP_RIGHT)
!define FA6_SQUARE_UP_RIGHT(_alias, _label, _shape, _color) ENTITY(_shape,_color,square_up_right,_label, _alias,FA6 SQUARE_UP_RIGHT)
skinparam folderBackgroundColor<<FA6 SQUARE_UP_RIGHT>> White
@enduml